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Splatshot

A gooey screenshot of level 1.

Splatterhouse 3D is a 3-episode mod for Doom 2 using the Gzdoom source port, developed and released by Impie from 2016 through 2019. It features atmospheric maps and a plethora of weapons, powerups, and monsters based on those in the Splatterhouse franchise.

The mod comes with a PDF manual with large sections written like the journal entries of Dr. West, detailing the weapons and monsters found throughout the game. It also comes with an older version of the Ketchup Mod for gratuitous blood splatter effects.

Story[]

The player controls Rick Taylor, an anthropology student and paranormal hobbyist who has received permission from his mentor, Professor Mueller, to take photographs of West Mansion, where the notorious Dr. West was thought to conduct terrible occult experiments. His girlfriend Jennifer goes with him. No sooner do they arrive, a storm strands them on the premises, which is followed shortly by a horrific ghoul assault that separates the couple. Possessed by the Terror Mask, Rick begins to slaughter his way through the West Property to find Jennifer and escape. Like the original game, the story ends in tragedy, with Rick forced to kill Jennifer in self-defense when she transforms into a monster. The trauma leaves Rick insane, and he spends several months in a mental institution.

In Episode 2, Rick escapes the asylum after the terror deity reveals his mentor, Professor Mueller, had tricked him into activating the haunting of West Mansion in order to reveal the Terror Mask's powers. He reunites with the mask and makes his way to Mueller's mansion, where exists a gateway to hell and the means to bring Jenny back to life.

In the third and final episode, Rick finds the last Terror Mask on an expedition, but casts it into the river. Infuriated at its avatar's betrayal, the terror deity tracks the now wealthy and famous Rick to a Halloween party at his mansion, forcing him to don the mask one last time to defend his family from a monstrous onslaught.

Weapons and Powerups[]

  • FIST. Rick splatters ghouls with a powerful punch.
  • KICK. Rick can usually kick ghouls in the face as his alt-fire attack. Its reach and damage are between the unpowered punch and baseball bat.
  • BASEBALL BAT. Has a greater reach than the fist, and knocks enemies back while potentially hitting targets three times with each swing. It attacks more slowly than the fist.
  • CHAINSAW. Rapidly shreds enemies and leaves them as piles of giblets. It's one of the few weapons that can kill zombies, which otherwise continually revive after they are killed.
  • SHOTGUN. One of the few ranged weapons Rick can find, which is also capable of killing multiple targets at once. Can fire both barrels at once or one at a time, but needs shotgun shells to fire.
  • POTASSIUM BOMB. Rick can throw these like grenades to gib large groups of monsters.
  • TERROR BLAST. Rick rapidly fires deadly yellow beams of ethereal light from the Terror Mask.

In addition, Rick can collect Hearts for health and Tomes for armor.

Monsters[]

All of the monsters are new, based on those found in the Splatterhouse games. They use edited sprites from the original games to make the mod feel more authentic.

Rick's primary foes in Episode 1 are Ghouls and Zombies who can only attack up close, with the latter returning to life shortly after being killed with anything but a bomb or chainsaw. In Episode 2 his foes are more Lovecraftian and otherworldly, such as the ever-present Howlers and the tentacled Lake Monster. Many monsters -- such as disembodied heads, hanging corpses, and ghostly maids -- have one or more projectile attacks, which can make gameplay frantic given Rick's limited ranged capabilities. The mod features several iconic Splatterhouse characters as bosses, such as the chainsaw-handed Bagman (referred to by fans as Biggie Man), the Hell Guardian, and Dr. West himself.

Other notes[]

  • Impie based the project on his old Splatterhouse 3D games made in Game Maker 6 -- shoddy Wolfenstein clones made with a buggy 3D engine. Many levels in the mod are adapted directly from these games.
  • Rick's part of the story is based on Impie's unproduced Splatterhouse screenplay.
  • Many of the monster voices and ambient sounds come from other horror shooters such as Last Rites and System Shock 2.

External links[]

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